材质透明显示调整

This commit is contained in:
Game
2026-06-21 22:52:17 +08:00
parent c335d04ae3
commit 053c7aa09f
27 changed files with 56 additions and 55 deletions
+1 -1
View File
@@ -270,5 +270,5 @@ Material:
- _ShadowCol: {r: 0.7686275, g: 0.54509807, b: 0.42352945, a: 0}
- _SkinSSSScatterColor: {r: 0.79215693, g: 0.6862745, b: 0.3803922, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 2, g: 1.5, b: 1.5, a: 1}
m_BuildTextureStacks: []
+3 -3
View File
@@ -106,7 +106,7 @@ Material:
- _AlphaClip: 1
- _AlphaIgnoreMetallicEnable: 0
- _AlphaTestEnable: 0
- _AlphaThrehold: 0
- _AlphaThrehold: 0.106
- _BloomClamp: 30
- _Brightness: 1
- _CLIP_HIDE: 0
@@ -178,11 +178,11 @@ Material:
- _MatcapScale: 1.25
- _MedSmooth: 0.184
- _MedThreshold: 0.259
- _MetalCompensate: 0
- _MetalCompensate: 0.25
- _MetalReflProbeIntensity: 2.48
- _MetalicRemapMax: 1
- _MetalicRemapMin: 0.4409697
- _MetallicScale: 0.906
- _MetallicScale: 0.553
- _MetalnessAdd: -0.96
- _MipmapLevel: 4.34
- _Mode: 0
@@ -269,6 +269,6 @@ Material:
- _SSSColor: {r: 1, g: 1, b: 1, a: 1}
- _ShadowColor: {r: 0.5943396, g: 0.45696867, b: 0.45696867, a: 1}
- _SpecularColor: {r: 1, g: 1, b: 1, a: 0}
- _TintColor: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 2, g: 2, b: 2, a: 1}
- _pianyiliang: {r: 0, g: 0, b: 0, a: 0}
m_BuildTextureStacks: []
@@ -74,7 +74,7 @@ Material:
- _dissolvesoftness: 0.328
- _fbx: 0
- _opacity: 1
- _qd: 10
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _Color_Ramp: {r: 1, g: 1, b: 1, a: 1}
@@ -166,7 +166,7 @@ Material:
- _opacity: 0
- _opacity1: 1
- _qd: 0
- _qd1: 10
- _qd1: 1
- _remap: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -166,7 +166,7 @@ Material:
- _opacity: 0
- _opacity1: 1
- _qd: 0
- _qd1: 6.5
- _qd1: 1
- _remap: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -72,7 +72,7 @@ Material:
- _Main_A_R: 1
- _Main_Clamp_Switch: 0
- _Main_Custom_xy: 0
- _Main_Desaturate: 1
- _Main_Desaturate: 0
- _Main_Rotator: 0
- _Main_Speed_U: 0
- _Main_Speed_V: 0
@@ -129,7 +129,7 @@ Material:
- _opacity: 1
- _opacity1: 1
- _qd: 2
- _qd1: 4.5
- _qd1: 1
- _remap: 0
m_Colors:
- _Color: {r: 0.9716981, g: 0.9904949, b: 1, a: 1}
@@ -187,9 +187,9 @@ Material:
- _mask: 1
- _noise: 0
- _opacity: 1
- _opacity1: 1
- _opacity1: 0.5
- _qd: 1.1
- _qd1: 5
- _qd1: 1
- _remap: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
@@ -189,7 +189,7 @@ Material:
- _opacity: 1
- _opacity1: 1
- _qd: 2
- _qd1: 10
- _qd1: 1
- _remap: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
@@ -169,7 +169,7 @@ Material:
- _opacity: 0.5
- _opacity1: 0.3
- _qd: 5
- _qd1: 18
- _qd1: 1
- _remap: 0
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
@@ -138,7 +138,7 @@ Material:
- _opacity: 0.2
- _opacity1: 1
- _qd: 4
- _qd1: 5
- _qd1: 1
- _remap: 0
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -24,7 +24,7 @@ Material:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 79690e3bd8809cc4aa032aa1270ec257, type: 3}
m_Texture: {fileID: 2800000, guid: 40985b16a3efd154883d8b232e5a36bd, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _texcoord:
@@ -86,7 +86,7 @@ Material:
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0.8
- _opacity: 2
- _qd: 4
m_Colors:
- _Color: {r: 1, g: 0.9363207, b: 0.7028302, a: 1}
@@ -86,7 +86,7 @@ Material:
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 1
- _opacity: 2
- _qd: 5
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -86,7 +86,7 @@ Material:
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0.5
- _opacity: 1
- _qd: 2
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -55,7 +55,7 @@ Material:
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0.5
- _opacity: 0.2
- _qd: 4
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -41,7 +41,7 @@ Material:
- __CullMode: 0
- __ZWrite: 0
- _opacity: 0.66
- _qd: 1.29
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
@@ -40,8 +40,8 @@ Material:
- _StencilRef: 0
- __CullMode: 0
- __ZWrite: 0
- _opacity: 1
- _qd: 1
- _opacity: 0.1
- _qd: 0.1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
@@ -49,7 +49,7 @@ Material:
- _StencilRef: 0
- __CullMode: 0
- __ZWrite: 0
- _opacity: 0.8
- _opacity: 1
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -70,7 +70,7 @@ Material:
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0
- _opacity: 1
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -49,7 +49,7 @@ Material:
- _StencilRef: 0
- __CullMode: 0
- __ZWrite: 0
- _opacity: 0.5
- _opacity: 1
- _qd: 1
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -49,7 +49,7 @@ Material:
- _StencilRef: 0
- __CullMode: 0
- __ZWrite: 0
- _opacity: 0.5
- _opacity: 1
- _qd: 3
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -19,40 +19,40 @@ Material:
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_LockedProperties:
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
_MainTex:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 0c8640cfe1d07104b979a1becaa8e8a6, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
_texcoord:
- _texcoord:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: {}
m_Ints: []
m_Floats:
_AlphaCutoff: 0.5
_InvFade: 1
_Main_Tex_speed_x: 0
_Main_Tex_speed_y: 0
_Main_xy: 0
_Mask2_speed_x: 0
_Mask2_speed_y: 0
_Mask_speed_x: 0
_Mask_speed_y: 0
_Mask_zw: 0
_StencilComp: 8
_StencilFailOp: 0
_StencilPassOp: 0
_StencilRef: 0
__CullMode: 0
__ZWrite: 0
_opacity: 0.5
_qd: 1.5
- _AlphaCutoff: 0.5
- _InvFade: 1
- _Main_Tex_speed_x: 0
- _Main_Tex_speed_y: 0
- _Main_xy: 0
- _Mask2_speed_x: 0
- _Mask2_speed_y: 0
- _Mask_speed_x: 0
- _Mask_speed_y: 0
- _Mask_zw: 0
- _StencilComp: 8
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 0
- __CullMode: 0
- __ZWrite: 0
- _opacity: 1
- _qd: 1.5
m_Colors:
_Color: {r: 1, g: 1, b: 1, a: 1}
_EmissionColor: {r: 1, g: 1, b: 1, a: 1}
_TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
m_BuildTextureStacks: []
@@ -62,7 +62,7 @@ Material:
- __CullMode: 0
- __ZWrite: 0
- _opacity: 1
- _qd: 2
- _qd: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
@@ -104,4 +104,5 @@ Shader "Boke/Addmul" {
ENDHLSL
}
}
Fallback "Universal Render Pipeline/Unlit"
}
@@ -50,7 +50,7 @@ Material:
- _dissolve: 0.449
- _dissolvesoftness: 0.504
- _fbx: 0
- _opacity: 0
- _opacity: 1
- _qd: 1.5
m_Colors:
- _Color: {r: 1, g: 0.85898226, b: 0.4009434, a: 1}
@@ -41,7 +41,7 @@ Material:
- __CullMode: 0
- __ZWrite: 0
- _opacity: 1.1
- _qd: 1
- _qd: 3.5
m_Colors:
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}