Files
5.24BuYu/Assets/MyGame/aa/Game/DefaultDieEffect/Coin/CoinScript.cs
T
2026-07-19 14:27:00 +08:00

22 lines
642 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
public class CoinScript : BJBase
{
public override void SetCoinCount()
{
tMP_CoinCount.text = NumAdd(coinCount.ToString());
// 自己爆奖显示金,别人显示银
bool isMine = !string.IsNullOrEmpty(userID)
&& GameManager.Instance != null
&& GameManager.Instance.user != null
&& userID == GameManager.Instance.user.id;
if (gold != null) gold.SetActive(isMine);
if (silver != null) silver.SetActive(!isMine);
}
}