Files
5.24BuYu/Assets/MyGame/Scripts/Net/APIResponses/GameConfig_SubClass/RankingRewardConfig.cs
T
2026-09-02 19:57:55 +08:00

56 lines
1.7 KiB
C#

using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API
{
/// <summary>
/// 排行榜奖励配置
/// Swagger: /api/ActivityConfig/rankingRewardConfig
/// </summary>
[Serializable]
public class RankingRewardConfig
{
/// <summary>总开关</summary>
public bool isEnabled;
/// <summary>排行榜维护中开关,开启后前端请求排行榜会提示维护中</summary>
public bool isMaintaining;
/// <summary>维护中提示文案</summary>
public string maintainingMessage;
/// <summary>排行榜奖励分组列表</summary>
public List<RankingRewardGroup> groups;
}
/// <summary>
/// 排行榜奖励分组(按排行类型区分:金币榜/等级榜/消耗榜)
/// </summary>
[Serializable]
public class RankingRewardGroup
{
/// <summary>排行榜类型 1=金币 2=等级 3=今日消耗</summary>
public int rankingType;
/// <summary>排行榜名称</summary>
public string name;
/// <summary>排名奖励列表</summary>
public List<RankingRewardItem> rewards;
}
/// <summary>
/// 单个排名奖励
/// </summary>
[Serializable]
public class RankingRewardItem
{
/// <summary>排名起始</summary>
public int rankMin;
/// <summary>排名结束</summary>
public int rankMax;
/// <summary>金币奖励</summary>
public long gold;
/// <summary>钻石奖励</summary>
public int diamond;
/// <summary>道具奖励</summary>
public List<GiftConfig> items;
}
}