16 lines
451 B
C#
16 lines
451 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameMainPanel_FLZY : GameMainPanel_FishBase
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{
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protected override void OnShow(object args = null)
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{
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base.OnShow(args);
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AudioManager.Instance.ChangeBG(62024);
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}
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/// <summary>玩法 BGM(加载完成确认点会再置一次,防止被大厅面板 Hide 覆盖)</summary>
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protected override int GameBgmAudioId => 62024;
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}
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