This commit is contained in:
2026-09-28 18:52:37 +08:00
parent 86193658b7
commit d396870d37
42 changed files with 706 additions and 122 deletions
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public Vector3 buttomOffsetZSRotateInit;
[Tooltip("上方座位战神初始旋转(欧拉角,直接设置,覆盖该战神预制体原始旋转)。上下视角不一样分开设置。全0=保持默认朝向")]
public Vector3 topOffsetZSRotateInit;
[Tooltip("战神激光开火音效:激光声音与普通开火不同,锁定时每发激光用 AudioManager.PlayFX(AudioClip) 直接播放;为空则回退普通开火音效")]
public AudioClip laserAudio;
}
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}
if (sit.posID == currSitData.posID)
AudioManager.Instance.PlayFX(bulletClip);
{
// ⭐ 战神激光音效:激光声音与普通开火不同——直接读战神配置的 laserAudio 播放
// (AudioManager.PlayFX 的 AudioClip 重载);未配置时回退普通开火音效 bulletClip
AudioClip laserClip = (sit.currentZhanShenData as ZhanShenTurretData)?.laserAudio;
if (laserClip == null) laserClip = bulletClip;
if (laserClip != null)
AudioManager.Instance.PlayFX(laserClip);
}
}
/// <summary>