同步进度

This commit is contained in:
2026-02-03 11:35:19 +08:00
parent c9d717b773
commit 5799bd435b
5118 changed files with 511866 additions and 120462 deletions
+17 -9
View File
@@ -1,22 +1,29 @@
using System.Collections;
using System.Collections.Generic;
using System.IO;
using System.Threading.Tasks;
using Assets.MyGame.Scripts.Net;
using Assets.MyGame.Scripts.Net.API;
using Newtonsoft.Json;
using UnityEngine;
using UnityEngine.SceneManagement;
public class GameManager : MonoSingleton<GameManager>
{
public GameConfig gameConfig;
public UserToken user;
public GameData gameData=new GameData();
public Scene scene;
protected override async void Awake()
{
base.Awake();
gameData.currUser="123";
//CharacterAnimationType
MonsterMoveLine.LoadBezierTxtAsync("MoveLines");
}
MonsterMoveLine.LoadBezier();//初始化加载路线
//string json = Resources.Load<TextAsset>("Config/GameConfig").text;
//gameConfig = JsonConvert.DeserializeObject<APIResponse<GameConfig>>(json).data;
APIManager.Response<GameConfig>(APIType.GameConfig_Get, res => { gameConfig = res; var v = CreateFishManager.Instance.CreateDic; });
}
public void StartGame()
{
switch (gameData.currGameType)
{
case GameType.JQQD:
@@ -34,7 +41,8 @@ public class GameManager : MonoSingleton<GameManager>
UIManager.Instance.ShowAsync(UIPanel.MainGamePanelDefault);
break;
case GameType.XJMH:
UIManager.Instance.ShowAsync(UIPanel.MainGamePanelXJMH);
WebSocketManager.Instance.Connect(SocketType.game);
break;
case GameType.HHWK:
UIManager.Instance.ShowAsync(UIPanel.MainGamePanelDefault);