Files
DanMuRead/BarrageGrab/JsonEntity/BarrageMessages.cs
T

207 lines
4.4 KiB
C#

namespace BarrageGrab.JsonEntity
{
/// <summary>
/// 弹幕消息类型
/// </summary>
public enum BarrageMsgType
{
无 = 0,
弹幕消息 = 1,
点赞消息 = 2,
进直播间 = 3,
关注消息 = 4,
礼物消息 = 5,
直播间统计 = 6,
粉丝团消息 = 7
}
/// <summary>
/// 粉丝团消息类型
/// </summary>
public enum FansclubType
{
无 = 0,
粉丝团升级 = 1,
加入粉丝团 = 2
}
/// <summary>
/// 数据包装器
/// </summary>
public class BarrageMsgPack
{
/// <summary>
/// 消息类型
/// </summary>
public BarrageMsgType Type { get; set; }
/// <summary>
/// 消息对象
/// </summary>
public string Data { get; set; }
public BarrageMsgPack()
{
}
public BarrageMsgPack(string data, BarrageMsgType type)
{
this.Data = data;
this.Type = type;
}
}
/// <summary>
/// 消息
/// </summary>
public class Msg
{
/// <summary>
/// 用户数据
/// </summary>
public MsgUser User { get; set; }
/// <summary>
/// 消息内容
/// </summary>
public string Content { get; set; }
/// <summary>
/// 房间号
/// </summary>
public long RoomId { get; set; }
}
/// <summary>
/// 用户弹幕信息
/// </summary>
public class MsgUser
{
/// <summary>
/// 真实ID
/// </summary>
public long Id { get; set; }
/// <summary>
/// 自定义ID
/// </summary>
public string DisplayId { get; set; }
/// <summary>
/// 昵称
/// </summary>
public string Nickname { get; set; }
/// <summary>
/// 等级
/// </summary>
public int Level { get; set; }
/// <summary>
/// 性别 1男 2女
/// </summary>
public int Gender { get; set; }
public string GenderToString()
{
return Gender == 1 ? "男" : Gender == 2 ? "女" : "妖";
}
}
/// <summary>
/// 礼物消息
/// </summary>
public class GiftMsg : Msg
{
/// <summary>
/// 礼物ID
/// </summary>
public long GiftId { get; set; }
/// <summary>
/// 礼物名称
/// </summary>
public string GiftName { get; set; }
/// <summary>
/// 礼物数量(连续的)
/// </summary>
public long GiftCount { get; set; }
/// <summary>
/// 礼物数量(本次)
/// </summary>
public long GroupCount { get; set; }
/// <summary>
/// 抖币价格
/// </summary>
public int DiamondCount { get; set; }
}
/// <summary>
/// 点赞消息
/// </summary>
public class LikeMsg : Msg
{
/// <summary>
/// 点赞数量
/// </summary>
public long Count { get; set; }
/// <summary>
/// 总共点赞数量
/// </summary>
public long Total { get; set; }
}
/// <summary>
/// 直播间统计消息
/// </summary>
public class UserSeqMsg : Msg
{
/// <summary>
/// 当前直播间用户数量
/// </summary>
public long OnlineUserCount { get; set; }
/// <summary>
/// 累计直播间用户数量
/// </summary>
public long TotalUserCount { get; set; }
/// <summary>
/// 累计直播间用户数量 显示文本
/// </summary>
public string TotalUserCountStr { get; set; }
/// <summary>
/// 当前直播间用户数量 显示文本
/// </summary>
public string OnlineUserCountStr { get; set; }
}
/// <summary>
/// 粉丝团消息
/// </summary>
public class FansclubMsg : Msg
{
/// <summary>
/// 粉丝团消息类型,升级1,加入2
/// </summary>
public int Type { get; set; }
}
/// <summary>
/// 来了消息
/// </summary>
public class MemberMessage : Msg
{
/// <summary>
/// 当前直播间人数
/// </summary>
public long CurrentCount { get; set; }
}
}