using System.Collections.Generic;
namespace BarrageGrab.Modles
{
///
/// 礼物信息
///
public class WebCastGift
{
///
/// 图片信息
///
public GiftImage image { get; set; }
///
/// 描述
///
public string describe { get; set; }
///
/// 是否通知
///
public bool notify { get; set; }
///
/// 持续时长
///
public int duration { get; set; }
///
/// ID
///
public long id { get; set; }
///
/// 用于连麦
///
public bool for_linkmic { get; set; }
///
/// 涂鸦
///
public bool doodle { get; set; }
///
/// 用于粉丝团
///
public bool for_fansclub { get; set; }
///
/// 是否是连击礼物
///
public bool combo { get; set; }
///
/// 类型
///
public int type { get; set; }
///
/// 钻石数量
///
public int diamond_count { get; set; }
///
/// 是否显示在礼物面板上
///
public bool is_displayed_on_panel { get; set; }
///
/// 主要效果 ID
///
public int primary_effect_id { get; set; }
///
/// 名称
///
public string name { get; set; }
///
/// 区域
///
public string region { get; set; }
///
/// 手动
///
public string manual { get; set; }
///
/// 是否为自定义礼物
///
public bool for_custom { get; set; }
///
/// 特殊效果
///
public Dictionary special_effects { get; set; }
///
/// 图标信息
///
public Icon icon { get; set; }
///
/// 行为类型
///
public int action_type { get; set; }
///
/// 西瓜子数
///
public int watermelon_seeds { get; set; }
///
/// 金特效
///
public string gold_effect { get; set; }
///
/// 订阅列表
///
public List