using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using CommonDomain.Enum; namespace RedisService.Param { public class RedisGameRoom { public string RoomId { get; set; } = string.Empty; public string RoomName { get; set; } = string.Empty; public GameTypeEnum GameType { get; set; } = GameTypeEnum.风雷之渊; public int RoomLevel { get; set; } = 0; public int RoomPartition { get; set; } = 0; public int RoomNumber { get; set; } = 0; public int MaxPlayerCount { get; set; } = 4; public int CurrentOnlinePlayerCount { get; set; } = 0; public int RobotCount { get; set; } = 0; public List Players { get; set; } = new List(); public string CreateUserId { get; set; } public double SystemFactor { get; set; } = 1.0; } }