添加项目文件。

This commit is contained in:
2026-10-12 16:22:04 +08:00
parent 7c68a0ca0a
commit aad11be43d
1000 changed files with 120807 additions and 0 deletions
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using CommonDomain.Enum;
namespace UserService.Param
{
public class AddKillFishLogCapParam
{
public string UserId { get; set; }
public GameTypeEnum GameType { get; set; } = GameTypeEnum.风雷之渊;
public int RoomLevel { get; set; } = 0;
public int RoomPartition { get; set; } = 0;
public int RoomNumber { get; set; } = 0;
public string FishNumber { get; set; }
public long Cost { get; set; }
public double Income { get; set; }
public double Factor { get; set; }
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UserService.Param
{
public class AddUserPropParam
{
public string PropId { get; set; }
public int Count { get; set; }
public int Type { get; set; }
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UserService.Param
{
public class GameCoinsSettlementParam
{
public string UserId { get; set; }
public long BeforeGold { get; set; } = 0;
public long AfterGold { get; set; } = 0;
public string Remark { get; set; } = string.Empty;
public string RoomName { get; set; } = string.Empty;
public string RoomInfo { get; set; } = string.Empty;
public long RoomSessionId { get; set; }
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Common.CommonModel;
namespace UserService.Param
{
public class GetEmailPageParam : BaseListPageParam
{
public int ReadStatus { get; set; } = 0;
}
}
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using Common.CommonModel;
using UserDomain.Enum;
namespace UserService.Param
{
public class GetUserRewardListParam :BaseListPageParam
{
public string UserId { get; set; }= string.Empty;
public int Type { get; set; } = 0;
public int Source { get; set; } = 0;
public int CurrencyType { get; set; } = 0;
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UserService.Param
{
public class RegisterUserParam
{
public string Account { get; set; } = string.Empty;
public string NickName { get; set; } = string.Empty;
public string PassWord { get; set; } = string.Empty;
public string? Mobile { get; set; }
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UserService.Param
{
public class RegisterUserWeiXinParam
{
public string? OpenId { get; set; }
public string? NickName { get; set; }
public string? AvatarUrl { get; set; }
}
}
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using CommonDomain.BaseModel;
namespace UserService.Param
{
public class SendEmailParam
{
public string? UserId { get; set; }
public string? Title { get; set; }
public string? Content { get; set; }
public int RewardDiamond { get; set; } = 0;
public long RewardGold { get; set; } = 0;
public List<BaseProductCount>? RewardItems { get; set; } = null;
}
}
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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace UserService.Param
{
public class UpdateUserDataParam
{
public string Id { get; set; }
public int Diamond { get; set; } = 0;
public long Gold { get; set; } = 0;
public int Level { get; set; } = 1;
public long Exp { get; set; } = 0;
}
}
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using CommonDomain.BaseModel;
using UserDomain.Enum;
namespace UserService.Param
{
public class UserAssetParam
{
public string UserId { get; set; }
public RewardSource Source { get; set; }
public UserAssetChangeTypeEnum ChangeType { get; set; }
public int Diamond { get; set; } = 0;
public long Gold { get; set; } = 0;
public string OtherId { get; set; }= string.Empty;
public List<BaseProductCount> RewardItems { get; set; }
public string OtherUserId { get; set; } = string.Empty;
public string Remark { get; set; } = string.Empty;
public string RoomName { get; set; } = string.Empty;
public string RoomInfo { get; set; } = string.Empty;
public int Tax { get; set; } = 0;
public long Exp { get; set; } = 0;
public bool IsAddRecord { get; set; } = true;
public bool AffectFishFactor { get; set; } = true;
public long TotalRechargeGoldDelta { get; set; } = 0;
public bool SyncToFrontend { get; set; } = true;
}
}