添加项目文件。
This commit is contained in:
@@ -0,0 +1,23 @@
|
||||
using UserDomain.Entity;
|
||||
using UserService.Tasks.Param;
|
||||
|
||||
namespace UserService.Tasks
|
||||
{
|
||||
public interface ITaskService
|
||||
{
|
||||
|
||||
Task<string> DayTaskReward();
|
||||
|
||||
Task HourTaskReward();
|
||||
|
||||
|
||||
|
||||
Task RegisterTaskReward(string userId);
|
||||
|
||||
Task<List<UserTask>> GetUserTaskList(GetUserTaskListParam param, string userId);
|
||||
void CompletedTask(CompletedTaskParam param);
|
||||
Task<(bool isok, string msg)> DistributeRewards(string id, string userId);
|
||||
|
||||
Task<(bool success, string message, long totalExp)> ReceiveAllTaskRewardsAsync(string userId);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,17 @@
|
||||
using CommonDomain.Enum;
|
||||
using UserDomain.Enum;
|
||||
|
||||
namespace UserService.Tasks.Param
|
||||
{
|
||||
public class CompletedTaskParam
|
||||
{
|
||||
|
||||
public TaskEvent taskEvent { get; set; }
|
||||
public string userId { get; set; }=string.Empty;
|
||||
|
||||
|
||||
public double count { get; set; } = 1;
|
||||
|
||||
public string otherId { get; set; } = "";
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,11 @@
|
||||
using Common.CommonModel;
|
||||
|
||||
namespace UserService.Tasks.Param
|
||||
{
|
||||
public class GetTaskListParam:BaseListPageParam
|
||||
{
|
||||
public int State { get; set; } = -1;
|
||||
public int TaskType { get; set; } = -1;
|
||||
public int TaskEvent { get; set; } = -1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace UserService.Tasks.Param
|
||||
{
|
||||
public class GetUserTaskListParam
|
||||
{
|
||||
public int TaskType { get; set; } = -1;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,12 @@
|
||||
using CommonDomain.BaseModel;
|
||||
|
||||
namespace UserService.Tasks.Param
|
||||
{
|
||||
public class GiftResponse
|
||||
{
|
||||
public long Gold { get; set; } = 0;
|
||||
public int Diamond { get; set; }
|
||||
public long Exp { get; set; } = 0;
|
||||
public List<BaseProductCount> Product { get; set; } = new List<BaseProductCount>();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,247 @@
|
||||
using AutoMapper;
|
||||
using Common;
|
||||
using Common.Utils;
|
||||
using CommonDomain;
|
||||
using CommonDomain.BaseModel;
|
||||
using CommonDomain.Enum;
|
||||
using DotNetCore.CAP;
|
||||
using MongoRepository;
|
||||
using RedisService;
|
||||
using UserDomain;
|
||||
using UserDomain.Entity;
|
||||
using UserDomain.Enum;
|
||||
using UserService.BattleOrder;
|
||||
using UserService.Param;
|
||||
using UserService.Tasks.Param;
|
||||
|
||||
namespace UserService.Tasks
|
||||
{
|
||||
public class TaskService : ITaskService
|
||||
{
|
||||
|
||||
private readonly IMongoBaseRepository<GameTask> _gameTaskMongo;
|
||||
private readonly IMongoBaseRepository<UserTask> _userTaskMongo;
|
||||
private readonly IMongoBaseRepository<UserEntity> _userEntityMongo;
|
||||
private readonly IMapper _mapper;
|
||||
private readonly IRedisService _redisService;
|
||||
private readonly ICapPublisher _capPublisher;
|
||||
private readonly IBattleOrderService _battleOrderService;
|
||||
|
||||
public TaskService(IMongoBaseRepository<GameTask> gameTaskMongo, IMongoBaseRepository<UserTask> userTaskMongo, IMongoBaseRepository<UserEntity> userEntityMongo, IMapper mapper, IRedisService redisService, ICapPublisher capPublisher, IBattleOrderService battleOrderService)
|
||||
{
|
||||
|
||||
_gameTaskMongo = gameTaskMongo;
|
||||
_userTaskMongo = userTaskMongo;
|
||||
_userEntityMongo = userEntityMongo;
|
||||
_mapper = mapper;
|
||||
_redisService = redisService;
|
||||
_capPublisher = capPublisher;
|
||||
_battleOrderService = battleOrderService;
|
||||
}
|
||||
|
||||
|
||||
public async Task<string> DayTaskReward()
|
||||
{
|
||||
var tasks = _gameTaskMongo.FilterBy(c => (c.TaskType == TaskType.每日任务 || c.TaskType == TaskType.在线时长任务) && c.State == 1)?.ToList();
|
||||
if (tasks == null || tasks.Count == 0)
|
||||
return "没有已启用的每日任务配置";
|
||||
|
||||
await _userTaskMongo.DeleteManyAsync(c => c.TaskType == TaskType.每日任务 || c.TaskType == TaskType.在线时长任务);
|
||||
|
||||
int totalUsers = 0, totalCreated = 0;
|
||||
int i = 0;
|
||||
while (true)
|
||||
{
|
||||
i++;
|
||||
List<UserTask> res = new List<UserTask>();
|
||||
var list = await _userEntityMongo.QueryPageAsync(LinqExtensions.True<UserEntity>(), c => c.Id, false, 100, i);
|
||||
if (list.count == 0 || list.list == null || list.list.Count == 0)
|
||||
break;
|
||||
totalUsers += list.list.Count();
|
||||
foreach (var user in list.list)
|
||||
{
|
||||
foreach (var task in tasks)
|
||||
{
|
||||
var model = _mapper.Map<UserTask>(task);
|
||||
model.Id = Guid.NewGuid().ToString("N");
|
||||
model.UserId = user.Id;
|
||||
model.IsGet = false;
|
||||
model.Count = 0;
|
||||
model.IsFinish = false;
|
||||
model.TaskAddTime = DateTime.Now.Date.ToTimeStamp();
|
||||
model.TaskEndTime = DateTime.Now.Date.AddDays(1).ToTimeStamp();
|
||||
res.Add(model);
|
||||
}
|
||||
}
|
||||
if (res.Count > 0)
|
||||
{
|
||||
await _userTaskMongo.InsertManyAsync(res);
|
||||
totalCreated += res.Count;
|
||||
}
|
||||
}
|
||||
|
||||
return $"发放完成:找到 {tasks.Count} 个任务,处理 {totalUsers} 个玩家,共创建 {totalCreated} 条任务记录";
|
||||
}
|
||||
|
||||
public async Task HourTaskReward()
|
||||
{
|
||||
var userIds = _redisService.GetAllLoginUserIds();
|
||||
if (userIds == null || userIds.Count() == 0)
|
||||
return;
|
||||
userIds = userIds.Distinct().ToArray();
|
||||
var task = await _gameTaskMongo.FindOneAsync(c => (c.TaskEvent == TaskEvent.整点在线奖励) && c.State == 1);
|
||||
if (task == null)
|
||||
return;
|
||||
List<UserTask> res = new List<UserTask>();
|
||||
|
||||
var now = DateTime.Now.Hour;
|
||||
|
||||
|
||||
foreach (var id in userIds)
|
||||
{
|
||||
|
||||
var model = _mapper.Map<UserTask>(task);
|
||||
model.Id = Guid.NewGuid().ToString("N");
|
||||
model.UserId = id;
|
||||
model.Remark = $"{now}点在线奖励";
|
||||
model.IsGet = false;
|
||||
model.Count = 0;
|
||||
model.IsFinish = true;
|
||||
model.TaskAddTime = DateTime.Now.Date.ToTimeStamp();
|
||||
model.TaskEndTime = DateTime.Now.Date.AddDays(1).ToTimeStamp();
|
||||
res.Add(model);
|
||||
|
||||
}
|
||||
if (res.Count > 0)
|
||||
await _userTaskMongo.InsertManyAsync(res);
|
||||
|
||||
}
|
||||
|
||||
|
||||
public async Task RegisterTaskReward(string userId)
|
||||
{
|
||||
var tasks = _gameTaskMongo.FilterBy(c => c.State == 1);
|
||||
List<UserTask> res = new List<UserTask>();
|
||||
foreach (var task in tasks)
|
||||
{
|
||||
var model = _mapper.Map<UserTask>(task);
|
||||
model.Id = Guid.NewGuid().ToString("N");
|
||||
model.UserId = userId;
|
||||
model.IsGet = false;
|
||||
model.Count = 0;
|
||||
model.IsFinish = false;
|
||||
model.TaskAddTime = DateTime.Now.Date.ToTimeStamp();
|
||||
if (model.TaskType == TaskType.每日任务 || model.TaskType == TaskType.在线时长任务)
|
||||
model.TaskEndTime = DateTime.Now.Date.AddDays(1).ToTimeStamp();
|
||||
else
|
||||
model.TaskEndTime = DateTime.Now.Date.AddYears(100).ToTimeStamp();
|
||||
res.Add(model);
|
||||
}
|
||||
if (res.Count > 0)
|
||||
await _userTaskMongo.InsertManyAsync(res);
|
||||
}
|
||||
|
||||
|
||||
public async Task<List<UserTask>> GetUserTaskList(GetUserTaskListParam param, string userId)
|
||||
{
|
||||
var where = LinqExtensions.True<UserTask>().And(e => e.IsDelete == false);
|
||||
|
||||
|
||||
if (param.TaskType > -1)
|
||||
{
|
||||
where = where.And(e => (int)e.TaskType == param.TaskType);
|
||||
}
|
||||
if (!string.IsNullOrEmpty(userId))
|
||||
where = where.And(e => e.UserId == userId);
|
||||
|
||||
var result = _userTaskMongo.FilterBy(where).ToList();
|
||||
if (result != null && result.Count() > 0)
|
||||
result = result.OrderByDescending(c => c.IsFinish ? 1 : 0).ThenByDescending(c => c.IsGet ? 1 : 0).ToList();
|
||||
return result;
|
||||
}
|
||||
public async void CompletedTask(CompletedTaskParam param)
|
||||
{
|
||||
|
||||
var list = _userTaskMongo.FilterBy(c => c.TaskEvent == param.taskEvent && c.UserId == param.userId && c.IsFinish == false);
|
||||
if (list == null || list.Count() == 0)
|
||||
return;
|
||||
|
||||
foreach (var item in list)
|
||||
{
|
||||
item.Count += param.count;
|
||||
if (item.Count >= item.TaskCount)
|
||||
{
|
||||
item.IsFinish = true;
|
||||
item.TaskFinishTime = DateTime.Now.ToTimeStamp();
|
||||
|
||||
if (item.Exp > 0 && _battleOrderService != null)
|
||||
{
|
||||
await _battleOrderService.AddExpAsync(param.userId, item.Exp);
|
||||
}
|
||||
}
|
||||
else
|
||||
continue;
|
||||
item.OtherId = param.otherId;
|
||||
await _userTaskMongo.ReplaceOneAsync(item);
|
||||
|
||||
if (item.TaskType == TaskType.在线时长任务)
|
||||
{
|
||||
await DistributeRewards(item.Id, param.userId);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
public async Task<(bool isok, string msg)> DistributeRewards(string id, string userId)
|
||||
{
|
||||
var model = await _userTaskMongo.FindByIdAsync(id);
|
||||
if (model == null)
|
||||
return (false, "任务不存在");
|
||||
if (model.IsFinish == false)
|
||||
return (false, "任务未完成");
|
||||
if (model.IsGet)
|
||||
return (false, "奖励已领取"); GiftResponse result = new GiftResponse();
|
||||
|
||||
model.IsGet = true;
|
||||
{
|
||||
if (model.Exp > 0 && _battleOrderService != null)
|
||||
{
|
||||
var expResult = await _battleOrderService.AddExpAsync(userId, model.Exp);
|
||||
result.Exp = model.Exp;
|
||||
}
|
||||
}
|
||||
|
||||
var re = await _userTaskMongo.ReplaceOneAsync(model);
|
||||
|
||||
return (re.ok, re.message);
|
||||
|
||||
}
|
||||
|
||||
public async Task<(bool success, string message, long totalExp)> ReceiveAllTaskRewardsAsync(string userId)
|
||||
{
|
||||
var tasks = _userTaskMongo.FilterBy(c => c.UserId == userId
|
||||
&& c.IsFinish == true && c.IsGet == false && c.Exp > 0);
|
||||
|
||||
if (tasks == null || !tasks.Any())
|
||||
return (false, "没有可领取的任务", 0);
|
||||
|
||||
long totalExp = 0;
|
||||
var taskList = tasks.ToList();
|
||||
foreach (var task in taskList)
|
||||
{
|
||||
task.IsGet = true;
|
||||
totalExp += task.Exp;
|
||||
await _userTaskMongo.ReplaceOneAsync(task);
|
||||
}
|
||||
|
||||
if (totalExp > 0 && _battleOrderService != null)
|
||||
{
|
||||
await _battleOrderService.AddExpAsync(userId, totalExp);
|
||||
}
|
||||
|
||||
return (true, $"领取成功,共获得{totalExp}战令经验", totalExp);
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user