Files
5.24BuYu/LuBanConfig/MiniTemplate/code/Audio.cs
T
2026-04-28 01:53:41 +08:00

52 lines
1.3 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
using SimpleJSON;
namespace cfg
{
public sealed partial class Audio : Luban.BeanBase
{
public Audio(JSONNode _buf)
{
{ if(!_buf["AudioID"].IsNumber) { throw new SerializationException(); } AudioID = _buf["AudioID"]; }
{ if(!_buf["AudioResourcesPath"].IsString) { throw new SerializationException(); } AudioResourcesPath = _buf["AudioResourcesPath"]; }
}
public static Audio DeserializeAudio(JSONNode _buf)
{
return new Audio(_buf);
}
public readonly int AudioID;
/// <summary>
/// 位置
/// </summary>
public readonly string AudioResourcesPath;
public const int __ID__ = 63613878;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
}
public override string ToString()
{
return "{ "
+ "AudioID:" + AudioID + ","
+ "AudioResourcesPath:" + AudioResourcesPath + ","
+ "}";
}
}
}