Files
5.24BuYu/Assets/Framework/Event/EventCenter.cs
T
2025-12-11 16:40:24 +08:00

90 lines
2.1 KiB
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
public interface IEventInfo{
}
public class EventInfo<T>:IEventInfo
{
public UnityAction<T> actions;
public EventInfo(UnityAction<T> action)
{
actions += action;
}
}
public class EventInfo : IEventInfo
{
public UnityAction actions;
public EventInfo(UnityAction action)
{
actions += action;
}
}
public class EventCenter : Singleton<EventCenter>
{
private Dictionary<string, IEventInfo> eventDic
= new Dictionary<string, IEventInfo>();
public void AddEventListener<T>(string name,UnityAction<T> action)
{
if(eventDic.ContainsKey(name))
{
(eventDic[name] as EventInfo<T>).actions += action;
}
else
{
eventDic.Add(name, new EventInfo<T>(action));
}
}
public void AddEventListener(string name, UnityAction action)
{
if (eventDic.ContainsKey(name))
{
(eventDic[name] as EventInfo).actions += action;
}
else
{
eventDic.Add(name, new EventInfo(action));
}
}
public void EventTrigger<T>(string name,T info)
{
if(eventDic.ContainsKey(name))
{
(eventDic[name] as EventInfo<T>).actions?.Invoke(info);
}
}
public void EventTrigger(string name)
{
if (eventDic.ContainsKey(name))
{
(eventDic[name] as EventInfo).actions?.Invoke();
}
}
public void RemoveEventListener<T>(string name, UnityAction<T> action)
{
if (eventDic.ContainsKey(name))
{
//移除这个委托
(eventDic[name] as EventInfo<T>).actions -= action;
}
}
public void RemoveEventListener(string name, UnityAction action)
{
if (eventDic.ContainsKey(name))
{
//移除这个委托
(eventDic[name] as EventInfo).actions -= action;
}
}
public void Clear()
{
eventDic.Clear();
}
}