29 lines
842 B
C#
29 lines
842 B
C#
using Assets.MyGame.Scripts.Net.WebResponses.ChineseChess;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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public class UIChineseChessJoinRoom : SubUIBase
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{
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public TMP_InputField tMPInput_Password;
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protected override void OnShow(object args = null)
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{
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base.OnShow(args);
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if (args != null)
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{
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var v = (ChineseChessGameClassList.ChessGameRoom)args;
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tMPInput_Password.text = "";
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tMPInput_Password.onValueChanged.RemoveAllListeners();
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tMPInput_Password.onValueChanged.AddListener((a) =>
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{
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if (a.Length == 6)
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{
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WebSocketSendList.JoinGameChineseChess(v.roomId,a,GameManager.Instance.user.id);
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}
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});
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}
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}
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}
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