Files
5.24BuYu/Assets/Scripts/Assembly-CSharp/Eff_zhubajie_Skill_AniEvent.cs
T
2026-04-21 23:33:59 +08:00

30 lines
530 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Eff_zhubajie_Skill_AniEvent : MonoBehaviour
{
int a=0;
void FixedUpdate()
{
if (a == 57)
{
transform.GetComponent<Animation>().Play("skill_jump");
}
if (a == 130)
{
transform.GetComponent<Animation>().Play("skill_rush");
}
if (a == 105)
{
transform.GetComponent<Animation>().Play("skill_turn");
}
if (a == 130)
{
transform.GetComponent<Animation>().Play("skill_end");
}
a++;
}
}