31 lines
563 B
C#
31 lines
563 B
C#
using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
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{
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/// <summary>
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/// 道具信息
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/// </summary>
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[Serializable]
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public class PropInfConfig : BasePropInfo
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{
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public Sprite sprite_Icon;
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/// <summary>
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/// 关联游戏编号(空表示全部)
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/// </summary>
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public List<string> gameNumber;
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/// <summary>
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/// 有效期(天)0 表示不限
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/// </summary>
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public int day;
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}
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}
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