Files
5.24BuYu/Assets/MyGame/Scripts/Net/APIResponses/GameConfig_SubClass/PropFragmentConfig.cs
T

31 lines
525 B
C#

using System;
using UnityEngine;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
/// <summary>
/// 道具碎片信息
/// </summary>
[Serializable]
public class PropFragmentConfig : BasePropInfo
{
public Sprite sprite_Icon;
/// <summary>
/// 合成所需碎片数量
/// </summary>
public int fragmentCount;
/// <summary>
/// 合成后的道具编号
/// </summary>
public string productNumber;
}
}