Files
5.24BuYu/Assets/Framework/Tool/Camera/AddSubCamera.cs
T
2026-05-30 19:17:51 +08:00

23 lines
536 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Rendering.Universal;
public class AddSubCamera : MonoBehaviour
{
public Camera subCamera;
private void Awake()
{
if (subCamera==null)
{
subCamera = GetComponent<Camera>();
}
}
private void Start()
{
UniversalAdditionalCameraData mainCameraData = GameManager.Instance.ZhuCam.GetUniversalAdditionalCameraData();
mainCameraData.cameraStack.Add(subCamera);
}
}