23 lines
536 B
C#
23 lines
536 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
using UnityEngine.Rendering.Universal;
|
|
|
|
public class AddSubCamera : MonoBehaviour
|
|
{
|
|
public Camera subCamera;
|
|
|
|
private void Awake()
|
|
{
|
|
if (subCamera==null)
|
|
{
|
|
subCamera = GetComponent<Camera>();
|
|
}
|
|
}
|
|
private void Start()
|
|
{
|
|
UniversalAdditionalCameraData mainCameraData = GameManager.Instance.ZhuCam.GetUniversalAdditionalCameraData();
|
|
mainCameraData.cameraStack.Add(subCamera);
|
|
}
|
|
}
|