22 lines
416 B
C#
22 lines
416 B
C#
using DG.Tweening;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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public class GameMainPanel_HHWK : GameMainPanel_FishBase
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{
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public override void Awake()
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{
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base.Awake();
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AudioManager.Instance.ChangeBG(61004);
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}
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public override void OnDestroy()
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{
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base.OnDestroy();
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AudioManager.Instance.StopBG();
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}
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}
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