Files
5.24BuYu/Assets/Framework/Event/ConstEventString.cs
T
2026-07-20 22:32:52 +08:00

18 lines
1017 B
C#

public class ConstEventString
{
public const string SyncGameData_Rotate = "SyncGameData_Rotate";
public const string SyncGameData_FireBullet = "SyncGameData_FireBullet";
public const string SyncGameData_CreateFish = "SyncGameData_CreateFish";
public const string SyncGameData_ChangeTargetMonster = "SyncGameData_ChangeTargetMonster";
public const string SyncGameData_RendromDieFish = "SyncGameData_RenderDieFish";
public const string SyncGameData_TurretState = "SyncGameData_TurretState";
public const string SyncGameData_ChangeTurret = "SyncGameData_ChangeTurret";
public const string SyncGameData_FreezeFish = "SyncGameData_FreezeFish";
public const string SyncGameData_ChangeCannonMultiple = "SyncGameData_ChangeCannonMultiple";
public const string SyncGameData_ChangeWing = "SyncGameData_ChangeWing";
public const string SyncGameData_BotFireAngle = "SyncGameData_BotFireAngle";
public const string SyncGameData_RequestSyncFish = "SyncGameData_RequestSyncFish";
}