33 lines
672 B
C#
33 lines
672 B
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using TMPro;
|
|
using UnityEngine;
|
|
using UnityEngine.UI;
|
|
|
|
public class UIHome_BY_MonthCardPanel : SubUIBase
|
|
{
|
|
public Button btn_Open;
|
|
public TextMeshProUGUI txt_QY;
|
|
public TextMeshProUGUI txt_Price;
|
|
[HideInInspector] public List<Sprite> sprite_Prop;//这里后续需要修改为道具基类
|
|
public override void Awake()
|
|
{
|
|
base.Awake();
|
|
btn_Open.onClick.AddListener(() =>
|
|
{
|
|
|
|
});
|
|
}
|
|
// Start is called before the first frame update
|
|
void Start()
|
|
{
|
|
|
|
}
|
|
|
|
// Update is called once per frame
|
|
void Update()
|
|
{
|
|
|
|
}
|
|
}
|