11 lines
248 B
C#
11 lines
248 B
C#
using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LunItem : MonoBehaviour
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{
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public List<GameObject> objs_IEffect;
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public List<GameObject> objs_REffect;
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public GameObject obj_XuanZhuanEffect;
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}
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