Files
5.24BuYu/Assets/MyGame/aa/UI/Game/HHWK/Sub/HHWKTuJianPanel.cs
T
2026-04-29 01:18:39 +08:00

31 lines
855 B
C#

using Assets.MyGame.Scripts.Net.APIResponses.Enum;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class HHWKTuJianPanel : SubUIBase
{
public TuJianItem prefab;
public Transform prefabPTParent;
public Transform prefabBOSSParent;
public override void Awake()
{
base.Awake();
var v =CreateFishManager.Instance.spawnList;
foreach (var item in v)
{
if (GameManager.Instance.dic_fishTypeConfigs[item.fishNumber].fishType==(int)FishTypeEnum.Boss鱼)
{
Instantiate(prefab.gameObject, prefabBOSSParent).GetComponent<TuJianItem>().InItItem(item);
}
else
{
Instantiate(prefab.gameObject, prefabPTParent).GetComponent<TuJianItem>().InItItem(item);
}
}
}
}