74 lines
2.0 KiB
Plaintext
74 lines
2.0 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: eff_6002_dead_185
|
|
m_Shader: {fileID: 4800000, guid: 3c2c5407edc98d647bfce74c6eb568b3, type: 3}
|
|
m_Parent: {fileID: 0}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords:
|
|
- _DISSOLVEENABLE_ON
|
|
- _DISTURBENABLE_ON
|
|
- _MASKENABLE_ON
|
|
m_InvalidKeywords:
|
|
- _MAINCTLSPEEDUV_ON
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
_DissolveTex:
|
|
m_Texture: {fileID: 2800000, guid: 8ea0729cfd5d3f541aceebb2c8215b14, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: -0.03}
|
|
_DisturbTex:
|
|
m_Texture: {fileID: 2800000, guid: 186513da5b2c37b4f8c1359fdf8501a5, type: 3}
|
|
m_Scale: {x: 5, y: 2}
|
|
m_Offset: {x: 0, y: 0.1}
|
|
_MainTex:
|
|
m_Texture: {fileID: 2800000, guid: 83efdf6e17c89734abf9327decf0b2e0, type: 3}
|
|
m_Scale: {x: 5, y: -5}
|
|
m_Offset: {x: 0, y: -4}
|
|
_MaskTex:
|
|
m_Texture: {fileID: 2800000, guid: 2420ff73d560cf74cb68f777ed095503, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0.2}
|
|
m_Ints: {}
|
|
m_Floats:
|
|
_CullMode: 0
|
|
_DissCtlSpeedUV: 0
|
|
_DissolveCtrl: 0.477
|
|
_DissolveEnable: 1
|
|
_DisturbEnable: 1
|
|
_DisturbStrength: 0
|
|
_DstMode: 1
|
|
_EdgeSoftness: 0.086
|
|
_FresnelEnable: 0
|
|
_FresnelIntencity: 1
|
|
_Intencity: 2
|
|
_MainCtlSpeedUV: 1
|
|
_MaskCtlSpeedUV: 0
|
|
_MaskEnable: 1
|
|
_ParticleAsDisCtrl: 0
|
|
_ParticleAsDisturbCtrl: 0
|
|
_PctrlUVSpeed: 0
|
|
_Power: 5
|
|
_WrapMode: 0
|
|
_ZWriteMode: 0
|
|
_maskPass: 0
|
|
m_Colors:
|
|
_Color: {r: 1, g: 1, b: 1, a: 1}
|
|
_DarkColor: {r: 0, g: 0, b: 0, a: 1}
|
|
_FresCol: {r: 1, g: 1, b: 1, a: 1}
|
|
m_BuildTextureStacks: []
|