76 lines
2.0 KiB
Plaintext
76 lines
2.0 KiB
Plaintext
%YAML 1.1
|
|
%TAG !u! tag:unity3d.com,2011:
|
|
--- !u!21 &2100000
|
|
Material:
|
|
serializedVersion: 8
|
|
m_ObjectHideFlags: 0
|
|
m_CorrespondingSourceObject: {fileID: 0}
|
|
m_PrefabInstance: {fileID: 0}
|
|
m_PrefabAsset: {fileID: 0}
|
|
m_Name: eff_6002_dead_157
|
|
m_Shader: {fileID: 4800000, guid: 2847a7603717eae439e660ccae606bba, type: 3}
|
|
m_Parent: {fileID: 0}
|
|
m_ModifiedSerializedProperties: 0
|
|
m_ValidKeywords:
|
|
- _MAINPANNER_ON
|
|
- _MASKALPHA1_ON
|
|
- _MASKALPHA2_ON
|
|
- _NOISEPANNER_ON
|
|
m_InvalidKeywords:
|
|
- _DISTURBENABLE_ON
|
|
- _MASKCTLSPEEDUV_ON
|
|
- _MASKENABLE_ON
|
|
- _PCTRLUVSPEED_ON
|
|
m_LightmapFlags: 4
|
|
m_EnableInstancingVariants: 0
|
|
m_DoubleSidedGI: 0
|
|
m_CustomRenderQueue: -1
|
|
stringTagMap: {}
|
|
disabledShaderPasses: []
|
|
m_LockedProperties:
|
|
m_SavedProperties:
|
|
serializedVersion: 3
|
|
m_TexEnvs:
|
|
- _MainTex:
|
|
m_Texture: {fileID: 2800000, guid: 391f25037a9bdbe429330984c919d45f, type: 3}
|
|
m_Scale: {x: 6, y: 2}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _Mask1:
|
|
m_Texture: {fileID: 2800000, guid: 9dc3406f82de9964c85af1e195d76f2c, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _Mask2:
|
|
m_Texture: {fileID: 0}
|
|
m_Scale: {x: 1, y: -1}
|
|
m_Offset: {x: 0, y: 0}
|
|
- _noise:
|
|
m_Texture: {fileID: 2800000, guid: 2884e456df4306a499fc0142eca6220c, type: 3}
|
|
m_Scale: {x: 1, y: 1}
|
|
m_Offset: {x: 0, y: 1}
|
|
m_Ints: []
|
|
m_Floats:
|
|
- _AlphaCutoff: 0.5
|
|
- _MainPanner: 1
|
|
- _Main_Custom_xy: 0
|
|
- _Mask2Panner: 0
|
|
- _Mask2_speed_x: 0
|
|
- _Mask2_speed_y: 0
|
|
- _MaskAlpha1: 1
|
|
- _MaskAlpha2: 1
|
|
- _Mask_Custom_zw: 0
|
|
- _NoisePanner: 1
|
|
- _noise_qd: 0.5
|
|
- _opacity: 0
|
|
- _qd: 150
|
|
- _rotator: 0
|
|
- _u_speed_Main: 0
|
|
- _u_speed_Mask1: 0
|
|
- _u_speed_noise: 0.4
|
|
- _v_speed_Main: -4
|
|
- _v_speed_Mask1: -1
|
|
- _v_speed_noise: 0.1
|
|
m_Colors:
|
|
- _EmissionColor: {r: 1, g: 1, b: 1, a: 1}
|
|
- _color: {r: 1, g: 1, b: 1, a: 1}
|
|
m_BuildTextureStacks: []
|