Files
5.24BuYu/Assets/Art/FengLei/ResLY/Material/eff_14082_1265.mat
T
2026-08-29 02:11:15 +08:00

158 lines
4.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 8
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_Name: eff_14082_1265
m_Shader: {fileID: 4800000, guid: de9384d90298bca46b834cbe6fb68596, type: 3}
m_Parent: {fileID: 0}
m_ModifiedSerializedProperties: 0
m_ValidKeywords:
- _MASK_ENABLE
m_InvalidKeywords:
- _MAIN_CUSTOM_XY_ON
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_DoubleSidedGI: 0
m_CustomRenderQueue: 3000
stringTagMap:
RenderType: Opaque
disabledShaderPasses: []
m_LockedProperties:
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _ConvertionTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DisortionTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _DissolveTexture:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _FlowmapTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _MainTex:
m_Texture: {fileID: 2800000, guid: bd2c35edaa62d054ea2206e052ce3fdb, type: 3}
m_Scale: {x: 2, y: 0.5}
m_Offset: {x: 0, y: 0}
- _MaskTexture:
m_Texture: {fileID: 2800000, guid: 0f944ede7b018fb41a0e86db4cee0ffe, type: 3}
m_Scale: {x: 1, y: -1}
m_Offset: {x: 0, y: 1.35}
- _NormalMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _SecondaryTex:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
- _VertexNoiseMap:
m_Texture: {fileID: 0}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Ints: []
m_Floats:
- _AlphaCutoff: 0.5
- _BlendMode: 0
- _CullMode: 0
- _DisortionEnable: 0
- _DissolveEdgeWidth: 0.1
- _DissolveFun: 0
- _DissolveMode: 0
- _DissolveThrehold: 0.5
- _DslSmoothness: 0.1
- _DstBlend: 10
- _FireSmokeRange: 0.5
- _HeightFog: 0
- _HeightFogDensity: 1
- _HeightFogDir: 0
- _HeightFogEnd: -10
- _HeightFogStart: 30
- _InnerOrOuter: 0
- _InnerOuterFireRange: 0.5
- _InvertFresnel: 0
- _LumIntensity: 1
- _MainTexViewUV: 0
- _Main_Custom_xy: 1
- _Main_Desaturate: 0
- _Main_Tex_speed_x: 0
- _Main_Tex_speed_y: -3
- _MaintexRotation: 0
- _Mask2_Custom2_zw: 0
- _Mask2_speed_x: 0
- _Mask2_speed_y: 0
- _MaskEnable: 1
- _MaskLength: 1
- _MaskPolarEnable: 0
- _MaskScale: 1
- _Mask_Custom_zw: 0
- _Mask_speed_x: 0
- _Mask_speed_y: 0
- _MultiSelfRim: 0
- _Noise_qd_x: 0
- _Noise_qd_y: 0
- _Noise_speed_x: 0
- _Noise_speed_y: 0
- _NormalScale: 1
- _Opacity: 1
- _QueueOffset: 0
- _RimEnable: 0
- _RimIntensity: 1
- _RimPower: 1
- _RotateWithMainTex: 0
- _ScondaryTextureEnable: 0
- _SecondaryTexViewUV: 0
- _SecondarytexRotation: 0
- _SrcBlend: 5
- _StencilComp: 8
- _StencilFailOp: 0
- _StencilPassOp: 0
- _StencilRef: 0
- _UseLocalTrans: 0
- _VertexNoiseEnable: 0
- _VertexWaveNormalStrength: 1
- _VertexWaveWithNormal: 0
- _WorldSpaceScale: 0.1
- _ZWrite: 0
- __CullMode: 0
- __ZTest: 4
- __ZWrite: 0
- _opacity: 0.6
- _qd: 1
m_Colors:
- _Color: {r: 0.5462497, g: 0.2471698, b: 1, a: 1}
- _DisortionParmsWarp: {r: 0, g: 0, b: 0, a: 0}
- _DissolveCenterUV: {r: 0.5, g: 0.5, b: 0, a: 0}
- _DissolveDir: {r: 0, g: 1, b: 0, a: 0}
- _DissolveSpeed: {r: 0, g: 0, b: 0, a: 0}
- _EdgeColor: {r: 1, g: 1, b: 1, a: 1}
- _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
- _HeightFogEndColor: {r: 0, g: 1, b: 1, a: 0}
- _HeightFogStartColor: {r: 0, g: 0, b: 1, a: 1}
- _InnerFireColor: {r: 1, g: 0, b: 0, a: 1}
- _MainColor: {r: 1.3030118, g: 0.5313795, b: 5.9921565, a: 1}
- _MainTexViewSpaceTillingOffset: {r: 0, g: 0, b: 1, a: 1}
- _MaskSpeed: {r: 0, g: 0, b: 0, a: 0}
- _OuterFireColor: {r: 1, g: 1, b: 0, a: 1}
- _RimColor: {r: 1, g: 1, b: 1, a: 1}
- _RimOffsetXYZ: {r: 1, g: 1, b: 1, a: 1}
- _SecondaryColor: {r: 1, g: 1, b: 1, a: 1}
- _SecondaryTexViewSpaceTillingOffset: {r: 0, g: 0, b: 1, a: 1}
- _SmokeColor: {r: 0, g: 0, b: 0, a: 1}
- _TextureSpeedDir: {r: 0, g: -2, b: 0, a: 0}
- _VertexNoiseVector: {r: 0, g: 0, b: 1, a: 1}
- _VertexOffsetStrengh: {r: 1, g: 1, b: 1, a: 1}
m_BuildTextureStacks: []