Files
5.24BuYu/Assets/MyGame/aa/Game/ChiBang/chibang17015.prefab
T
2026-08-28 22:33:35 +08:00

127 lines
4.5 KiB
Plaintext

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1001 &7241455696898773547
PrefabInstance:
m_ObjectHideFlags: 0
serializedVersion: 2
m_Modification:
serializedVersion: 3
m_TransformParent: {fileID: 0}
m_Modifications:
- target: {fileID: 315460851883512858, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: _animationName
value: appear_1
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalScale.x
value: 1.5
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalScale.y
value: 1.3
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalScale.z
value: 6.032289
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalPosition.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalPosition.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalPosition.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalRotation.w
value: 1
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalRotation.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalRotation.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalRotation.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalEulerAnglesHint.x
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalEulerAnglesHint.y
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_LocalEulerAnglesHint.z
value: 0
objectReference: {fileID: 0}
- target: {fileID: 4946631792825983196, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_ConstrainProportionsScale
value: 0
objectReference: {fileID: 0}
- target: {fileID: 8281645192439797028, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_Name
value: chibang17015
objectReference: {fileID: 0}
- target: {fileID: 8281645192439797028, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
propertyPath: m_Layer
value: 12
objectReference: {fileID: 0}
m_RemovedComponents: []
m_RemovedGameObjects: []
m_AddedGameObjects: []
m_AddedComponents:
- targetCorrespondingSourceObject: {fileID: 8281645192439797028, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
insertIndex: -1
addedObject: {fileID: 3902629540144701237}
m_SourcePrefab: {fileID: 100100000, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4, type: 3}
--- !u!1 &1625942377519859471 stripped
GameObject:
m_CorrespondingSourceObject: {fileID: 8281645192439797028, guid: 60f10ff95dfcb3f43b0c2789bd2e61a4,
type: 3}
m_PrefabInstance: {fileID: 7241455696898773547}
m_PrefabAsset: {fileID: 0}
--- !u!114 &3902629540144701237
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 1625942377519859471}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: c95bd6aa3acbcd74da87133d1d43d60f, type: 3}
m_Name:
m_EditorClassIdentifier:
iconWing: {fileID: 21300000, guid: 2a06ddc2b6df9454b9b5c8d39117a75b, type: 3}
skeletonAnimation: {fileID: 0}
appear: appear_1
idle: idle