Files
5.24BuYu/LuBanConfig/MiniTemplate/code/BulletResources.cs
2026-04-28 01:53:41 +08:00

61 lines
1.8 KiB
C#

//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
using Luban;
using SimpleJSON;
namespace cfg
{
public sealed partial class BulletResources : Luban.BeanBase
{
public BulletResources(JSONNode _buf)
{
{ if(!_buf["bulletNumber"].IsNumber) { throw new SerializationException(); } BulletNumber = _buf["bulletNumber"]; }
{ if(!_buf["prefabBulletResourcesPath"].IsString) { throw new SerializationException(); } PrefabBulletResourcesPath = _buf["prefabBulletResourcesPath"]; }
{ if(!_buf["attackFX"].IsNumber) { throw new SerializationException(); } AttackFX = _buf["attackFX"]; }
}
public static BulletResources DeserializeBulletResources(JSONNode _buf)
{
return new BulletResources(_buf);
}
/// <summary>
/// 子弹编号 末位1正常子弹 2双头蛋 3激光
/// </summary>
public readonly int BulletNumber;
/// <summary>
/// 预制体名字
/// </summary>
public readonly string PrefabBulletResourcesPath;
/// <summary>
/// 击中特效
/// </summary>
public readonly int AttackFX;
public const int __ID__ = -1276660957;
public override int GetTypeId() => __ID__;
public void ResolveRef(Tables tables)
{
}
public override string ToString()
{
return "{ "
+ "bulletNumber:" + BulletNumber + ","
+ "prefabBulletResourcesPath:" + PrefabBulletResourcesPath + ","
+ "attackFX:" + AttackFX + ","
+ "}";
}
}
}