using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
using Assets.MyGame.Scripts.Net.API.UserData_SubClass;
using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API
{
///
/// 活动配置实体类(独立于 GameConfig)
/// 商店金币/钻石、签到、救济金等已从 GameConfig 迁移至此
///
[Serializable]
public class ActivityConfig
{
///
/// 数据ID
///
public string id;
///
/// 是否删除
///
public bool isDelete;
///
/// 创建人信息
///
public OptionUserInfo createInfo;
///
/// 战令配置
///
public BattleOrderConfig battleOrderConfig;
///
/// 救济金配置
///
public ReliefConfig reliefConfig;
///
/// 签到池配置
///
public List signConfigs;
///
/// 金币商城配置
///
public List goldShopConfigs;
///
/// 钻石商城配置
///
public List diamondShopConfigs;
///
/// 注册配置
///
public RegisterConfig registerConfig;
///
/// 捕鱼返利配置
///
public FishingReturnConfig fishingReturnConfig;
///
/// 抽奖活动配置
///
public LotteryActivityConfig lotteryActivityConfig;
///
/// 排名奖励配置
///
public RankingRewardConfig rankingRewardConfig;
}
}