using System; namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass { /// /// 道具基础信息 /// [Serializable] public class BasePropInfo : BaseProduct { /// /// 售卖方式(金币/钻石) /// public int saleType; /// /// 售卖价格 /// public int price; /// /// 售卖数量 /// public int saleCount; /// /// 会员价格 /// public int vipPrice; /// /// 经销商价格 /// public int dealerPrice; /// /// 是否启用 /// public bool isEnable; /// /// 是否销售 /// public bool isSale; } }