using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass { /// /// 用户静态统计信息(Swagger: StaticInfo) /// [Serializable] public class StaticInfo { public long lastLoginTime; public string lastLoginIp; public long onlineTime; public long gameTime; public string roomNumber; public double totalRecharge; public long totalConsumeGold; public long totalConsumeDiamond; public int reliefGoldCount; } }