using System.Collections; using System.Collections.Generic; using TMPro; using UnityEngine; using UnityEngine.UI; public class SelectGameLeave_DefaultUIItem : MonoBehaviour { public TextMeshProUGUI tMP_Name; public Image sprite_Avatar; public TextMeshProUGUI tMP_GoldCount; public TextMeshProUGUI tMP_DiamodCount; public Button btn_StartQuickly; public Button btn_FanHui; public Button btn_SheZhi; public void UpdateData(string name ,string gold,string diamod) { tMP_Name.text = name; tMP_GoldCount.text = gold; tMP_DiamodCount.text = diamod; } }