using System; using System.Collections.Generic; namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass { /// /// Vip等级配置 /// [Serializable] public class VipLevelConfig { /// /// Vip等级 /// public int level; /// /// 经验上限 /// public int expMax; /// /// 经验下限 /// public int expMin; /// /// 签到加成 /// public double signInAdd; /// /// Vip等级礼包 /// public List giftList; /// /// 每日礼包 /// public List dailyGift; public string remark; } }