using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Model.Param { /// /// 创建房间参数 /// public class CreateRoomParam { /// /// 房间id /// public string roomId { get; set; } /// /// 用户ID /// public string userId { get; set; } /// /// 用户名称 /// public string userName { get; set; } /// /// 用户头像 /// public string userAvatar { get; set; } /// /// 游戏类型 1 我方黑 2 我方红 /// public int gameType { get; set; } /// /// 密码,可为空字符串 /// public string password { get; set; } /// /// 金币数量 /// public int gold { get; set; } = 1000; } }