using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass
{
///
/// 封禁信息(Swagger: BanInfo)
///
[Serializable]
public class BanInfo
{
///
/// 是否封禁
///
public bool isBan;
///
/// 封禁时间
///
public long banTime;
///
/// 封禁原因
///
public string banReason;
///
/// 封禁天数
///
public int banDays;
///
/// 封禁结束时间
///
public long banEndTime;
}
}