using Assets.MyGame.Scripts.Net.APIResponses.GameConfig_SubClass;
using System;
using System.Collections.Generic;
namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass
{
///
/// 出鱼配置
///
[Serializable]
public class RoomFishConfig
{
///
/// 游戏类型
///
public int gameType;
///
/// 时间/速度
///
public float times;
///
/// 普通鱼配置列表
///
public List normalFishList;
///
/// 按房间等级出鱼配置
///
public List roomFishLevelList;
///
/// 出鱼概率配置
///
public List roomFishProbabilityList= new List();
}
}