using System; using System.Collections.Generic; namespace Assets.MyGame.Scripts.Net.API.GameConfig_SubClass { /// /// 象棋配置 /// [Serializable] public class ChessConfig { /// 创建房间限制 1 vip 2 代理商 3 普通用户 public List createRoomLimit; /// 最小投注金币 public long minBetGold; /// 投注金币限制列表 public List betGoldLimits; /// 分区数量 public int districtCount; } }