using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Assets.MyGame.Scripts.Net.API.UserData_SubClass { /// /// 保险箱信息(Swagger: SafeBoxInfo) /// [Serializable] public class SafeBoxInfo { /// /// 保险箱金额(可能超过int上限,改用long) /// public long amount; /// /// 保险箱密码 /// public string password; /// /// 最近存取时间 /// public long saveTime; } }