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@@ -132,6 +132,14 @@ namespace Assets.MyGame.Scripts.Net
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{
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CreateFishManager.Instance.Ws_DieFish(msg);
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}
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public static void RoomFireNotice(string msg)
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{
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FireCannonSendData fireCannonSendData = JsonConvert.DeserializeObject<WebSocketResponseBase<FireCannonSendData>>(msg).arguments[0];
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var syncGameData = fireCannonSendData.extra;
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EventCenter.Instance.EventTrigger<FireCannonSendData>(ConstEventString.SyncGameData_FireBullet, fireCannonSendData);
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}
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public static void SyncPlayerGold(string msg)
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{
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var gold = JsonConvert.DeserializeObject<WebSocketResponseBase<long>>(msg).arguments[0];
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@@ -141,6 +149,7 @@ namespace Assets.MyGame.Scripts.Net
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break;
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case GameType.defaultPanel:
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UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelDefault).currSitData.goldNum = gold;
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break;
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case GameType.FLZY:
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UIManager.Instance.Get<GameMainPanel_FishBase>(UIPanel.MainGamePanelFLZY).currSitData.goldNum = gold;
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@@ -182,7 +191,7 @@ namespace Assets.MyGame.Scripts.Net
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_Rotate, syncGameData);
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break;
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case FrameDataType.fireBullet:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_FireBullet, syncGameData);
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//EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_FireBullet, syncGameData);
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break;
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case FrameDataType.createFish:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_CreateFish, syncGameData);
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