This commit is contained in:
2026-07-22 17:46:15 +08:00
parent 8588ccdcb5
commit ea98a770fc
8 changed files with 25 additions and 10 deletions
@@ -141,14 +141,14 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
public Toggle toggle_BaoZou;
public TextMeshProUGUI tmp_BaoZouCount;
public Image img_BaoZou;
public float frenzyDuration = 5f; // 疯狂状态持续时间
float frenzyDuration = 5f; // 疯狂状态持续时间
public float currFrenzyTime = 0f;
public Toggle toggle_BingFeng;
public TextMeshProUGUI tmp_BingFengCount;
public Image img_BingFeng;
public GameObject bingFengEffect; // 冰封特效预制体(首次Instantiate,之后激活/隐藏)
private GameObject _bingFengInstance; // 克隆出来的实例
public float bingFengDuration = 5f; // 冰封状态持续时间
float bingFengDuration = 5f; // 冰封状态持续时间
public float currBingFengTime = 0f;
private Dictionary<Component, float> _frozenAnimSpeeds = new Dictionary<Component, float>();