This commit is contained in:
2026-03-09 09:25:01 +08:00
parent 3dd5a9bf4e
commit e39164fed4
113 changed files with 5154 additions and 3828 deletions
@@ -9,7 +9,7 @@ using UnityEngine;
public class BullitMove : MonoBehaviour
{
public RoomJoinNotice user;
public UserToken user;
public float moveSpeed = 5;
public float desTime = 10f;
public string playerID;
@@ -19,6 +19,7 @@ public class BullitMove : MonoBehaviour
Vector3 vector3_startPosition;
public bool isTriggerFirst = true;
MonsterContral target;
public string bulletID;
// Start is called before the first frame update
void Awake()
{
@@ -175,7 +176,7 @@ public class BullitMove : MonoBehaviour
var v2 = GameManager.Instance.gameData.currRoomData;
if (true)
{
WebSocketSendList.KillFish(v2.roomId, user.userId,monster.monsterData.fishTypeConfig.fishNumber, monster.hashCode, GameManager.Instance.gameData.roomJoinNotice.cannonMultiple);
WebSocketSendList.KillFish(v2.roomId, user.id,monster.monsterData.fishTypeConfig.fishNumber, monster.guid, GameManager.Instance.gameData.roomJoinNotice.cannonMultiple);
}