uiEnd
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@@ -0,0 +1,8 @@
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class GameData
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{
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public string a;
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}
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@@ -4,6 +4,10 @@ using UnityEngine;
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public class GameManager : MonoSingleton<GameManager>
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{
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public void StartGame()
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{
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UIManager.Instance.ShowAsync(UIPanel.MainGamePanel);
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}
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// Start is called before the first frame update
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void Start()
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{
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