JBP QL JL

This commit is contained in:
2026-05-06 01:34:23 +08:00
parent 48c86ec3a8
commit db395b596f
610 changed files with 194164 additions and 10240 deletions
@@ -14,8 +14,10 @@ using Assets.MyGame.Scripts.Net.API.GameConfig_SubClass;
using Assets.MyGame.Scripts.Net.APIResponses.Enum;
using Assets.MyGame.Scripts.Net.WebResponses;
using Spine.Unity;
using System;
using System.Collections;
using System.Collections.Generic;
using TMPro;
using UnityEngine;
using static MonsterMoveLine;
@@ -69,6 +71,8 @@ public class MonsterContral : MonoBehaviour
/// <summary>死亡金币奖励特效 Prefab</summary>
public GameObject effect_DieAward;
public GameObject currEffect_DieAward;
public Action<GameObject> action_effect_DieAward;
/// <summary>是否处于移动状态(false 时 Update 跳过移动计算)</summary>
public bool isMove = true;
@@ -108,6 +112,8 @@ public class MonsterContral : MonoBehaviour
protected Camera mainCamera;
// ================================================================
// Unity 生命周期
// ================================================================
@@ -115,6 +121,7 @@ public class MonsterContral : MonoBehaviour
public virtual void Awake()
{
LoadHitEffect();
}
public async void LoadHitEffect()
{
@@ -30,11 +30,17 @@ public class MonsterControl_BossBase : MonsterContral
base.Awake();
isRotate = false;
ZhuCam = GameManager.Instance.ZhuCam;
action_effect_DieAward = (obj) =>
{
tMP_CurrBossScore = obj
.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
};
}
public override void OnEnable()
{
base.OnEnable();
layeredPool = null;
FishResourcesData fishResourcesData;
fishResourcesData = FishResourcesData.fishResourcesDatasDic[fishTypeID];
@@ -45,6 +51,28 @@ public class MonsterControl_BossBase : MonsterContral
AudioManager.Instance.PlayerFX(v[index]);
}
}
public void BigPrizeNotFish(int num)
{
if (layeredPool == null)
{
layeredPool = new LayeredPool(poolNum, prizeCount); // 初始化LayeredPool,假设5个人,10000分
}
if (tMP_CurrBossScore == null)
{
tMP_CurrBossScore = Instantiate(CreateFishManager.Instance.dieFXPrefabAwardTmp, CreateFishManager.Instance.currGameType.subPanelParent).transform.GetChild(0).GetComponent<TextMeshProUGUI>();
}
var v = layeredPool.BossGlodCoinNotFish(num);
redPacketRecords.Add(v);
foreach (var item in v)
{
bossScoreValue += item.Amount;
}
turretNum = CreateFishManager.Instance.currGameType.currSitData.consumeGoldNum;
GameManager.Instance.StartCoroutine(ShowBigPrize());
GameManager.Instance.StartCoroutine(jiafen());
}
public void BigPrize(int min = 2, int max = 4)
{
@@ -278,14 +278,11 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
foreach (var item in bossList)
{
//if (item.fishNumber == 11027.ToString())
//{
// item.isCreate = 2;
//}
//if (item.fishNumber == 11030.ToString())
//{
// item.isCreate = 2;
//}
if (item.fishNumber == 11030.ToString())
{
item.isCreate = 2;
}
}
}
@@ -1271,7 +1268,7 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
}
if (!fishDatas_hashCodekey.TryGetValue(killFish.fishId, out var monster)) return;
monster.DieFish(killFish);
// 加分回调(在金币飞完后执行)
Action<int> onScoreAdd = audioID =>
{
@@ -1329,10 +1326,10 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
}
}
bossCtrl.tMP_CurrBossScore = Instantiate(
bossCtrl.currEffect_DieAward = Instantiate(
monster.effect_DieAward != null ? monster.effect_DieAward : dieFXPrefabAwardTmp,
currGameType.subPanelParent.parent)
.transform.GetChild(0).GetComponent<TextMeshProUGUI>();
currGameType.subPanelParent.parent);
bossCtrl.action_effect_DieAward?.Invoke(bossCtrl.currEffect_DieAward);
bossCtrl.JiaFen = onScoreAdd;
}
@@ -1340,7 +1337,6 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
monster.transform.position,
monster.monsterData.fishTypeConfig.fishNumber, 1000);
monster.DieFish(killFish);
}
// ================================================================
@@ -280,7 +280,7 @@
},
{
"fishNumber": 11026,
"prefabFishResourcesPath": "",
"prefabFishResourcesPath": "176",
"showAudio": [],
"moveAudio": [],
"dieAudio": [],