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@@ -1412,6 +1412,9 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
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#region ③ 攻击系统(FireModule)
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private void TryFire()
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{
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// ⭐ 特殊鱼炮台(钻头)活动期间禁用普通开火,点击只发射钻头
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if (currSitData != null && currSitData.isDrillActive) return;
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clickTime += Time.deltaTime;
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if (clickTime < attackTime) return;
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@@ -1566,6 +1569,8 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
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if (currSitData == null) return;
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// ⭐ 退出倒计时期间屏蔽本地玩家自动开火,其他玩家和机器人不受影响
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if (_isLeavingCountdown) return;
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// ⭐ 特殊鱼炮台(钻头)活动期间禁用普通自动开火
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if (currSitData.isDrillActive) return;
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bool needAutoFire = toggle_SkillAuto.isOn || (toggle_Lock.isOn && currSitData.isLock && currSitData.lockFX.gameObject.activeSelf);
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if (!needAutoFire)
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