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@@ -211,6 +211,9 @@ namespace Assets.MyGame.Scripts.Net
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case FrameDataType.changeTurret:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_ChangeTurret, syncGameData);
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break;
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case FrameDataType.changeCannonMultiple:
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EventCenter.Instance.EventTrigger<SyncGameData>(ConstEventString.SyncGameData_ChangeCannonMultiple, syncGameData);
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break;
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default:
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break;
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}
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