This commit is contained in:
2026-06-16 23:45:31 +08:00
parent a563fe45a2
commit c0be980a55
36 changed files with 154960 additions and 4002 deletions
@@ -1586,8 +1586,8 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
coinScript.Init(killFish.gold, sitData.transform.position, killFish.userId, sitData.posID, killFish.param);
coinScript.isBoss = false;
coinScript.SetCoinCount();
coinScript.JiaFen = onScoreAdd;
coinScript.SetCoinCount();
break;
}
@@ -1638,8 +1638,8 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
coinScript.Init(killFish.gold, sitData.transform.position, killFish.userId, sitData.posID, killFish.param);
coinScript.isBoss = false;
coinScript.SetCoinCount();
coinScript.JiaFen = onScoreAdd;
coinScript.SetCoinCount();
}
@@ -1668,9 +1668,27 @@ public class CreateFishManager : MonoSingleton<CreateFishManager>
coinScript.Init(killFish.gold, sitData.transform.position, killFish.userId, sitData.posID, killFish.param);
coinScript.isBoss = false;
coinScript.SetCoinCount();
coinScript.JiaFen = onScoreAdd;
coinScript.SetCoinCount();
// Boss 鱼:显示浮动分数文本
var bossCtrl = (MonsterControl_BossBase)monster;
bossCtrl.v3 = sitData.transform.position;
if (bossCtrl.isToUI)
{
bossCtrl.currEffect_DieAward = Instantiate(
monster.effect_DieAward != null ? monster.effect_DieAward : dieFXPrefabAwardTmp,
currGameType.subPanelParent.parent);
}
else
{
bossCtrl.currEffect_DieAward = Instantiate(
monster.effect_DieAward != null ? monster.effect_DieAward : dieFXPrefabAwardTmp);
}
bossCtrl.action_effect_DieAward?.Invoke(bossCtrl.currEffect_DieAward);
bossCtrl.JiaFen = onScoreAdd;
}
break;
case FishTypeEnum.特殊Boss:
@@ -15,6 +15,9 @@ using UnityEngine.Video;
public class GameManager : MonoSingleton<GameManager>
{
[Header("人机")]
public bool enableBot = true; // 人机开关
public GameConfig gameConfig;
public Dictionary<string, FishTypeConfig> dic_fishTypeConfigs=new Dictionary<string, FishTypeConfig>();
public UserData user;