diff --git a/Assets/MyGame/aa/Game/FLZY/BOSS/GSL/4022_Timeline Variant.prefab b/Assets/MyGame/aa/Game/FLZY/BOSS/GSL/4022_Timeline Variant.prefab
index 9a7fa7f50..1a82fc9be 100644
--- a/Assets/MyGame/aa/Game/FLZY/BOSS/GSL/4022_Timeline Variant.prefab
+++ b/Assets/MyGame/aa/Game/FLZY/BOSS/GSL/4022_Timeline Variant.prefab
@@ -5732,6 +5732,11 @@ PrefabInstance:
propertyPath: m_Layer
value: 10
objectReference: {fileID: 0}
+ - target: {fileID: 6697986194447116423, guid: 6d1f14f0c958e7d4ab5d5e9dd5f2270a,
+ type: 3}
+ propertyPath: m_IsActive
+ value: 0
+ objectReference: {fileID: 0}
- target: {fileID: 6727806731254963401, guid: 6d1f14f0c958e7d4ab5d5e9dd5f2270a,
type: 3}
propertyPath: m_Layer
diff --git a/Assets/MyGame/aa/Game/FLZY/BOSS/JBP/176.prefab b/Assets/MyGame/aa/Game/FLZY/BOSS/JBP/176.prefab
index 0f14c70bf..3360148e7 100644
--- a/Assets/MyGame/aa/Game/FLZY/BOSS/JBP/176.prefab
+++ b/Assets/MyGame/aa/Game/FLZY/BOSS/JBP/176.prefab
@@ -2183,6 +2183,8 @@ MonoBehaviour:
needLockEvent: 0
createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 0
+ useRouteFlipX: 0
baseMmove: 0
isRotate: 0
isNot1: 0
diff --git a/Assets/MyGame/aa/Game/FLZY/TSY/ShanDian/27.prefab b/Assets/MyGame/aa/Game/FLZY/TSY/ShanDian/27.prefab
index cf2cc7b3a..3b7c6ec71 100644
--- a/Assets/MyGame/aa/Game/FLZY/TSY/ShanDian/27.prefab
+++ b/Assets/MyGame/aa/Game/FLZY/TSY/ShanDian/27.prefab
@@ -334,7 +334,7 @@ MonoBehaviour:
isRotate: 1
isNot1: 0
ischild0: 1
- depthOffset: 0
+ depthOffset: 350
is2DFish: 0
sortOrder2D: 0
keepAliveTime: 1
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2008 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2008 Variant.prefab
index 7644641ad..2ea96a0be 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2008 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2008 Variant.prefab
@@ -584,16 +584,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -602,6 +606,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13013
@@ -619,9 +625,17 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 5122533014505160175}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 810
+ is2DFish: 0
+ sortOrder2D: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2009 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2009 Variant.prefab
index 6c05751a7..7eff14e65 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2009 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2009 Variant.prefab
@@ -623,16 +623,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -641,6 +645,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13014
@@ -658,12 +664,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 5601320423330744558}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 820
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &7456109067163209629 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4642988549198181, guid: 773962850d4405447bb584bc3734b93b,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2011 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2011 Variant.prefab
index 3239fafaf..c6da44a6a 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2011 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2011 Variant.prefab
@@ -663,6 +663,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13016
@@ -680,11 +682,17 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 2550720441526352770}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 840
+ is2DFish: 0
+ sortOrder2D: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2012 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2012 Variant.prefab
index 1eccb62f2..09f4bb6b2 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2012 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2012 Variant.prefab
@@ -692,6 +692,7 @@ MonoBehaviour:
createVideoClip: {fileID: 0}
rotationPY: 80
useMirrorCompensate: 1
+ useRouteFlipX: 1
baseMmove: 0
isRotate: 1
isNot1: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2013 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2013 Variant.prefab
index 4570716d3..6e4c08ae2 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2013 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2013 Variant.prefab
@@ -341,16 +341,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -359,6 +363,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13018
@@ -376,12 +382,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 6536531906417029953}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 860
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!1001 &6537198470344860617
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2014 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2014 Variant.prefab
index 7b7d3ddba..446613079 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2014 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_2014 Variant.prefab
@@ -373,16 +373,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -391,6 +395,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13024
@@ -408,12 +414,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 6976749960772518159}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 870
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!1001 &6972630653134549612
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_3002 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_3002 Variant.prefab
index 8b515ab08..4d9ee7159 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/Fish_3002 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/Fish_3002 Variant.prefab
@@ -877,6 +877,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13020
@@ -894,12 +896,17 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 8092196371060847562}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
needLockEvent: 0
createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 890
+ is2DFish: 0
+ sortOrder2D: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1017 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1017 Variant.prefab
index 2cf8cf18f..24522b2e3 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1017 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1017 Variant.prefab
@@ -158,16 +158,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -176,6 +180,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13001
@@ -193,12 +199,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 1497276017444126853}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &3932267669272526887 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4703437598541787, guid: 1461200f483c12642a09ef755696d8c4,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1018 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1018 Variant.prefab
index 6e3a812ec..4a5368c12 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1018 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1018 Variant.prefab
@@ -158,16 +158,30 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
+ moveLine:
+ bezierCurveData:
+ name:
+ start: {x: 0, y: 0}
+ controlPoints: []
+ end: {x: 0, y: 0}
+ moveTime: 0
+ moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13002
@@ -185,12 +199,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 6613943160179652640}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &4798522997234469819 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4703437598541787, guid: 6f9ba87c0c298204597a3786e912d4f3,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1019 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1019 Variant.prefab
index 70e1202c8..5544dd6f2 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1019 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1019 Variant.prefab
@@ -164,16 +164,30 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
+ moveLine:
+ bezierCurveData:
+ name:
+ start: {x: 0, y: 0}
+ controlPoints: []
+ end: {x: 0, y: 0}
+ moveTime: 0
+ moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13003
@@ -191,12 +205,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 843371976736088860}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!1001 &6761791426332002869
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1020 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1020 Variant.prefab
index fee335eb6..46ff0bfe5 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1020 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1020 Variant.prefab
@@ -318,16 +318,30 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
+ moveLine:
+ bezierCurveData:
+ name:
+ start: {x: 0, y: 0}
+ controlPoints: []
+ end: {x: 0, y: 0}
+ moveTime: 0
+ moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13004
@@ -345,12 +359,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 65027620505796751}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &7024093533638435985 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4703437598541787, guid: d0d8725bed789824bb1b0462fde12f45,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1021 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1021 Variant.prefab
index 0664fb64b..ce198df3e 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1021 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1021 Variant.prefab
@@ -158,16 +158,30 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
+ moveLine:
+ bezierCurveData:
+ name:
+ start: {x: 0, y: 0}
+ controlPoints: []
+ end: {x: 0, y: 0}
+ moveTime: 0
+ moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13005
@@ -185,12 +199,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 1621051044293585920}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &4331926983231046282 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4703437598541787, guid: 51618a9fa649dc84bbbb0f2b2ae34548,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1022 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1022 Variant.prefab
index 2952dd02a..c1fb92d11 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1022 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1022 Variant.prefab
@@ -53,7 +53,7 @@ PrefabInstance:
objectReference: {fileID: 0}
- target: {fileID: 1709254077376921, guid: ee1e72c133ca6124485715190eaa1e3a, type: 3}
propertyPath: m_IsActive
- value: 0
+ value: 1
objectReference: {fileID: 0}
- target: {fileID: 1709254077376921, guid: ee1e72c133ca6124485715190eaa1e3a, type: 3}
propertyPath: m_TagString
@@ -164,16 +164,30 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
+ moveLine:
+ bezierCurveData:
+ name:
+ start: {x: 0, y: 0}
+ controlPoints: []
+ end: {x: 0, y: 0}
+ moveTime: 0
+ moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13006
@@ -191,12 +205,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 4063311169368434864}
- bingDongEffect: {fileID: 0}
- rotationPY: -90
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
+ rotationPY: 90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!1001 &5582305301452974272
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1023 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1023 Variant.prefab
index 7cf238fa0..7c58cf2be 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1023 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1023 Variant.prefab
@@ -324,16 +324,30 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
+ moveLine:
+ bezierCurveData:
+ name:
+ start: {x: 0, y: 0}
+ controlPoints: []
+ end: {x: 0, y: 0}
+ moveTime: 0
+ moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13007
@@ -351,9 +365,17 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 4698499819094165687}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1024 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1024 Variant.prefab
index 12e8d6861..8e203cafb 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1024 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1024 Variant.prefab
@@ -158,16 +158,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -176,6 +180,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13008
@@ -193,12 +199,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 4929093940051466871}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &7201521853190922041 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4703437598541787, guid: 8aca3c1d421ff8e4c87619bd4511a615,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1025 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1025 Variant.prefab
index edac65e2a..922bb3687 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1025 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1025 Variant.prefab
@@ -164,16 +164,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -182,6 +186,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13009
@@ -199,12 +205,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 1513225839292478598}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!1001 &6202979445234625319
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1026 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1026 Variant.prefab
index fe56c2f88..1ee69dc99 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1026 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1026 Variant.prefab
@@ -236,16 +236,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -254,6 +258,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13010
@@ -271,12 +277,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 8119681082241791630}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: 30
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!1001 &2585595305865003636
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1027 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1027 Variant.prefab
index 7994f8885..c90111d5f 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1027 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1027 Variant.prefab
@@ -158,16 +158,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -176,6 +180,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13011
@@ -193,12 +199,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 8770686222094608858}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &3527731164989796449 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4703437598541787, guid: 10dcab870ce73d24abf17f9ea84712ad,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1028 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1028 Variant.prefab
index 4b9b9985c..d7ad70953 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_1028 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_1028 Variant.prefab
@@ -158,16 +158,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -176,6 +180,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13012
@@ -193,12 +199,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 6143660667663271190}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: -90
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 1
ischild0: 1
depthOffset: 1000
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &3079608771229918319 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4703437598541787, guid: d441aa2f2c0f8524e9a494199140b726,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_2010 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_2010 Variant.prefab
index 2dfbf2e82..7710e87a2 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_2010 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_2010 Variant.prefab
@@ -319,6 +319,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 0
@@ -336,14 +338,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 8487291494278195416}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 830
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &4073602345332461237 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4472185465350827, guid: c61d7b09b58215148aaffc1b82f11bf4,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3001 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3001 Variant.prefab
index b9070ac62..6d43d5fe0 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3001 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3001 Variant.prefab
@@ -453,16 +453,20 @@ MonoBehaviour:
m_EditorClassIdentifier:
beilv: 0
guid:
+ lastMoveLineId:
monsterData:
die_Score: 0
isDie: 0
fishTypeConfig:
fishNumber:
fishName:
+ fishBrief:
fishType: 0
fishScore: 0
killWeight: 0
pathList:
+ fishImage:
+ fishMultipleDesc:
moveLine:
bezierCurveData:
name:
@@ -471,6 +475,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13019
@@ -488,12 +494,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 1329100429413357316}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
+ needLockEvent: 0
+ createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
+ baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 880
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!1001 &8244822918661465325
PrefabInstance:
m_ObjectHideFlags: 0
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3003 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3003 Variant.prefab
index 796238bcb..7ac776777 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3003 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3003 Variant.prefab
@@ -701,6 +701,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13021
@@ -718,15 +720,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 7099483109033587896}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
needLockEvent: 0
createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 900
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &7952344689971121780 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4918264173551851, guid: a87bdbcfa12d35644b5c34825a6e6591,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3004 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3004 Variant.prefab
index 36300b3bd..b6b8a8a5e 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3004 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3004 Variant.prefab
@@ -1052,6 +1052,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13022
@@ -1069,15 +1071,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 7626289246856194830}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
needLockEvent: 0
createVideoClip: {fileID: 0}
rotationPY: 60
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 910
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &8103313998890164229 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4900271049623953, guid: e4de03f3bbdf4d643b88a0ed7bd4df63,
diff --git a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3005 Variant.prefab b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3005 Variant.prefab
index 36ee7d75b..16f30f2b2 100644
--- a/Assets/MyGame/aa/Game/HHWK/Fish/fish_3005 Variant.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/Fish/fish_3005 Variant.prefab
@@ -433,6 +433,8 @@ MonoBehaviour:
end: {x: 0, y: 0}
moveTime: 0
moveSpeed: 0
+ cachedCamera: {fileID: 0}
+ cachedUirootRect: {fileID: 0}
skeleton: {fileID: 0}
isSpine: 1
fishTypeID: 13023
@@ -450,15 +452,20 @@ MonoBehaviour:
yzID:
colliderList: []
lockPoint: {fileID: 6415108411962225159}
- bingDongEffect: {fileID: 0}
+ bingDongEffect:
+ - {fileID: 0}
needLockEvent: 0
createVideoClip: {fileID: 0}
rotationPY: 30
+ useMirrorCompensate: 1
+ useRouteFlipX: 1
baseMmove: 0
isRotate: 1
isNot1: 0
ischild0: 1
depthOffset: 920
+ is2DFish: 0
+ sortOrder2D: 0
--- !u!4 &3085370228904392803 stripped
Transform:
m_CorrespondingSourceObject: {fileID: 4967328832014496, guid: dfd6e1dcb49f5c9459f3a2abeb4c6135,
diff --git a/Assets/MyGame/aa/Game/HHWK/MonsterTSY/SDY/GameObject.prefab b/Assets/MyGame/aa/Game/HHWK/MonsterTSY/SDY/GameObject.prefab
index 896ba65e0..e33cba87d 100644
--- a/Assets/MyGame/aa/Game/HHWK/MonsterTSY/SDY/GameObject.prefab
+++ b/Assets/MyGame/aa/Game/HHWK/MonsterTSY/SDY/GameObject.prefab
@@ -92,7 +92,7 @@ MonoBehaviour:
minBJCount: 10
maxBJCount: 15
laserPrefab: {fileID: 0}
- laserLengthCorrect: 1
+ laserLengthCorrect: 20
lightningMaterial: {fileID: 2100000, guid: a023113e8eb8bf245b8ba10c3e9788d1, type: 2}
lightningColor: {r: 1, g: 0.92156863, b: 0.015686275, a: 1}
lightningWidth: 0.08
diff --git a/Assets/MyGame/aa/Game/XJMH/Boss/XingJiXunHang/XingJiXunHangEvent.cs b/Assets/MyGame/aa/Game/XJMH/Boss/XingJiXunHang/XingJiXunHangEvent.cs
index cc3f41e2f..cbef940be 100644
--- a/Assets/MyGame/aa/Game/XJMH/Boss/XingJiXunHang/XingJiXunHangEvent.cs
+++ b/Assets/MyGame/aa/Game/XJMH/Boss/XingJiXunHang/XingJiXunHangEvent.cs
@@ -1395,6 +1395,11 @@ public class XingJiXunHangEvent : BJRedPacketEvent
///
/// 播放满屏暴击文字(IronFist/GammaStorm 用)。
/// 自己看 TextCrit_Self,他人看 TextCrit_Other。
+ ///
+ /// ⭐ 文字内容:预制体里写死的是占位 '123',必须由代码写入「爆奖小鱼死亡累加的面板分」
+ /// (,与奖励框上滚动的分同一个值,封顶 maxScore)。
+ /// ⭐ 层级:克隆体根上挂着嵌套 Canvas,美术里是无效层ID + order 5,
+ /// 会被 FullScreen 框(Default, order 12)压在下面 → 这里显式改成 Default + 更高 order。
///
private void PlayTextCrit()
{
@@ -1405,20 +1410,59 @@ public class XingJiXunHangEvent : BJRedPacketEvent
return;
}
+ GameObject critObj;
if (isSelf)
{
// ⭐ 满屏暴击文字是 UI → 放 UI 中心,加入统一销毁列表
- SpawnUiEffect(critPrefab);
+ critObj = SpawnUiEffect(critPrefab);
Debug.Log("[XingJiXunHang] 播放满屏暴击(自己,UI中心)");
}
else
{
Vector3 critPos = GetSeatPosition() + Vector3.up * 2f;
- var critObj = SpawnWorldEffect(critPrefab, critPos);
+ critObj = SpawnWorldEffect(critPrefab, critPos);
if (critObj != null)
critObj.transform.localScale = Vector3.one * 0.6f;
Debug.Log($"[XingJiXunHang] 播放满屏暴击(他人) pos={critPos}");
}
+
+ if (critObj == null)
+ {
+ Debug.LogWarning("[XingJiXunHang] 暴击文字生成失败,跳过分数写入");
+ return;
+ }
+
+ // ⭐ 写入分数:爆奖过程中小鱼死亡累加的面板分(_bossPanelScore)
+ // 该 TMP 的 spriteAsset 已配好「数字→图片」映射,直接赋数字即可
+ var critTmp = critObj.GetComponentInChildren(true);
+ if (critTmp != null)
+ {
+ critTmp.text = _bossPanelScore.ToString();
+ Debug.Log($"[XingJiXunHang] 暴击文字分数 = {_bossPanelScore}(上限{maxScore})");
+ if (_bossPanelScore <= 0)
+ Debug.LogWarning("[XingJiXunHang] 暴击文字分数为 0:本次没有小鱼死亡累加(面板分仍为 0)");
+ }
+ else
+ {
+ Debug.LogWarning($"[XingJiXunHang] 暴击文字 {critObj.name} 上没找到 TMP,分数未写入");
+ }
+
+ // ⭐ 修层级:嵌套 Canvas → Default(0) + 高于 FullScreen(order 12),
+ // 否则暴击文字会被全屏特效框挡住(美术里的 -559336389 在本项目 TagManager 里不存在)
+ var critCanvas = critObj.GetComponent