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@@ -15,6 +15,12 @@ public class Eff_changE_SkillEvent : MonoBehaviour
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}
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}
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public void OnEnable()
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{
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transform.parent.GetChild(1).gameObject.SetActive(false);
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transform.parent.GetChild(2).gameObject.SetActive(false);
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}
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public void eventComeEnd()
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{
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GetComponent<Animation>().CrossFade("skill1", 0.3f);
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