This commit is contained in:
2026-07-29 22:59:26 +08:00
parent 61f490c4b4
commit b5ff32c7e1
19 changed files with 535 additions and 209 deletions
@@ -2389,8 +2389,8 @@ public class GameMainPanel_FishBase : GameMainPanel_Base
sit.goldNum = goldNum;
sit.consumeGoldNum = consumeGold;
// ⭐ 记录金币流水:进房初始金币
GameManager.LogGoldFlow("JoinGame", $"座位={sitNum} 初始金币={goldNum} 钻石={diamondNum} 炮台消耗={consumeGold} 房间={GameManager.Instance.gameData?.currRoomData?.roomId}");
// ⭐ 记录金币流水:已加钱(进房设置初始金币,本地已执行)
GameManager.LogGoldFlowAppliedGain("JoinGame", $"座位={sitNum} 初始金币={goldNum} 钻石={diamondNum} 炮台消耗={consumeGold} 房间={GameManager.Instance.gameData?.currRoomData?.roomId}");
// ⭐ 同步 indexConsume 到后端下发的 cannonMultiple 对应档位,避免加减炮倍时从 0 档跳变
sit.SyncIndexByConsume(consumeGold);