换模型完成

This commit is contained in:
2026-06-15 21:51:42 +08:00
parent cd0668b442
commit b2af83d601
62 changed files with 7383 additions and 31 deletions
@@ -146,6 +146,7 @@ public class MonsterContral : MonoBehaviour
}
public virtual void OnEnable()
{
isMove = true;
fishenum = (FishTypeEnum)monsterData.fishTypeConfig.fishType;
uirootRect = UIManager.Instance.uiRoot.GetComponent<RectTransform>();
mainCamera = Camera.main;
@@ -280,6 +281,7 @@ public class MonsterContral : MonoBehaviour
/// </summary>
public virtual void OnMoveUpdata()
{
if (!isMove) return; // 冰冻中不计时
moveTime += Time.deltaTime;
if (isyz)
@@ -190,7 +190,7 @@ public class MonsterControl_BossBase : MonsterContral
foreach (var item in records)
{
yield return new WaitForSeconds(0.15f);
var inst = Instantiate(addScorePrefab, parent.position, Quaternion.identity, parent);
var inst = Instantiate(addScorePrefab, parent.position + Vector3.up * 60, Quaternion.identity, parent);
inst.transform.GetChild(0).GetComponent<TextMeshProUGUI>().text = CoinScript.NumAdd(item.Amount.ToString());
AudioManager.Instance.PlayerFX(61009);
}